This in conjunction with the AI allies and opponents

Well looks like Vince Zampella’s Twitter is going to be the ongoing source for allTitanfallnews. His latest reveal is thatTitanfallwill support a maximum of six players on each team, so 12 total real players. Vince added that this “turned out to be the best balance with AI for us.” Remember, the maps are filled with AI allies and opponents as you’re playing, so multiplayer matches do feel like a large scale endeavor.

It’s a bit disappointing at first hearing the low player count, but based on my hands-on time with the game this may work out in the best interest for players. The maps are very open, and too many players could potentially make things too frustrating as enemies can literally come at you from any direction.

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@VinceZampella[Twitter, viaTeam Beyond]

The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.