Are you all excited about theFallout 4next-gen update? I’d imagine many of you are. Except possibly those who have been waiting for the fan-made projectFallout: London, which has had to be delayed. And also those who are in the modding community.
Much like whenStardew Valleyreleased its big 1.6 update, many were concerned that the changes would break a lot of mods, or at least make them incompatible. This is expected to be the case forFallout 4custom content after the big update rolls out.

Return to the Commonwealth April 25th! Learn more about the#Fallout4 next-gen update coming to console and PC, and additional free content for players in the Wasteland:https://t.co/JfSvJVpDutpic.twitter.com/xJ4FSbRUd6
Nexus Mods recentlyissued a statementabout this, addressing concerns people will likely have about the possibility of broken mods. It’s expected that a lot of them will become unusable once the game gets upgraded to next-gen, but as the post itself says: some of the information is speculative until proven otherwise.

What’s a vault dweller to do?
Until the patch rolls out, no one can be 100% certain which modifications are going to be compatible and which need updates of their own. Nexus Mods provides a link to aforum post, which provides information on how you can stop the next-gen update from happening on your game. The advice relates to GOG, Steam, and Xbox Game Pass (PC) versions ofFallout 4.
However, it’s going to be largely up to the mod creators themselves to make sure theirs are compatible. Major ones, such as the all-importantFallout 4 Script Extender(or F4SE), are likely to be on the case, but unless teams get early access to next-gen, they might have to scramble for a solution fast once it launches.

As for when it’s actually releasing, you may expect to see your copy ofF4being upgraded from April 25. The patch will not only give a boost to the game to make it look its best for the PS5 and Xbox Series X|S, but it’s also coming with new content, including some free Creation Club items.






