Switch version still not dated

Rimewill launch this week on PC, PS4, and Xbox One after quite a bit of strife on Tequila Works’ part.

But it’s also slated for Switch, eventually, and when it does hit that platform it’ll be locked at 720p all around. Speaking to Game Reactor, the developers clarified that Tantalus Media, the studio that’s handling the port, are only working on 720p for both docked (TV) and portable mode. This is the exact same situation that Microsoftis in withMinecrafton Switch, but 4J is actively working on a way to fix that.

Article image

Every console has growing pains — even the Xbox One had the infamous resolution disparity, which was eventually blamed on the Kinect.

The ghost at the end of the hallway

Picking up the smiley face post-it off the broken mirror

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Looking at the ghost of Jackie inside the lighthouse