Good shoes

WithMirror’s Edge Catalyst, DICE is giving us more freedom while robbing Faith of hers.

This is an origin story, and an open-world one at that. It’s the same fun first-person running, rolling, jumping, and sliding as before, but now you’ll be able to roam the distubingly clean and corporation-run Glass City between missions. This isMirror’s Edgewith waypoints.

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During an E3 2015 demo, I saw an introductory scene in which Faith is detained. She’s eventually let go by her KSEC captors, but told she’ll be monitored going forward and to get a job in the next 14 days (easy now!). She then meets up with a member of the Black November rebel group who disables the tracking device. Flash forward to the city’s rooftops — because this is E3, damn it, and 13 minutes is all you get! — and the race is on. You can run to your heart’s content.

There were three different missions to find and initiate. I did ’em all. One involved dashing from point A to point B as quickly as possible, while another was a sort of environmental puzzle to reach and hack a billboard using a not-obviously-marked route. (Pipes. Look around for pipes to climb.) Lastly, there was a Delivery mission with several enemies to beat down. As long as you’re in the flow, you’re safe. Faith has some real helmet-cracking fists, too. Combat was satisfying and fast and so far, so good. I’m happy to hear she won’t need to pick up any guns.

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Steven says he saw EA CEO Andrew Wilson roaming the E3 show floor lookingeven morelike the villain ofCatalyst, who is also a CEO. That’ll be good for a laugh for the foreseeable future.

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