The remarkably genre-bending hack ‘n’ slashNo Rest for the Wickedhas proven that the genre hasn’t given its all just yet, though its Early Access status betrayed a slew of technical issues. Some of them – including a memory leak, of all things – have been fixed in Hotfix 3.

Developed by Moon Studios, the team that made the widely acclaimedOrigames,No Rest for the Wickedis a massively different title from anything the developer had produced before. As it’s currently unfinished, then, it was to be expected that there would be some growing pains, withMoon Studios owning up to themand promising prompt fixes. To date, we are now on the third substantial technical patch, and Hotfix 3 may be the most substantial of them yet.

Image via Moon Games

No Rest for the Wicked’s Hotfix 3 improves performance and fixes a problematic memory leak

According toNo Rest for the Wicked‘s Hotfix 3 patch notes, players should find the game much more pleasant to play and performant on a wide variety of systems. According to Moon Studios, they have “improved Performance, Balance, Loot, Harvesting, Graphics, fixed progression blockers and added new options in the Settings Screen. A good few dozen other bugs across the rest of the game have also been squashed.” Excellent news indeed, but performance improvements are the most meaningful boon of the bunch, in my book, as that’s one of themain points of contentionplayers have had with the game.

With Hotfix 3, Moon Studios has delivered all of the following performance improvements forWicked:

Image via Moon Studios

Of course, the fact that Moon Studios has resolved a particularly obnoxious memory leak of particular note here. So, those who enjoyed playingWickedfor long stretches of time should now be free to do so, without worrying about the performance drop-off or, in extreme cases, crashing. Hotfix 3 also introduces a variety of camera management options, balancing improvements, and heaps of general bugfixing, with plenty more to come in the near and far future.

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