Techland has issued a patch for the console versions ofDead Islandwhich should be live by the time you read this post. If it’s a level cap, someone’s inevitably going to want it raised; players can now progress up to level 60, assuming the desire to raise stats flows through their veins.

Some of the other highlights include quest/reward fixes, improved network stability and performance in co-op play, instant item pick-ups, no more weapon crates lacking rewards, additional blueprints for weapon mods, and more. Sounds like quite a bit of welcome improvements.

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New patch for consoles[Dead Island Blog viaJoystiq]

Gameplay improvements

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Fixes and interface improvements

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GigabyteMon

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