That’s a lot of hexagons
Camlann Games has givenus a little peekat Code::Arts’ upcoming 4X civilization builder,BoC: Birth of Cultures. While the “teaser” doesn’t show much of the meat inBirth of Cultures’stew, it does portray its scale.
BoC: Birth of Culturesfeatures a world map that is “more than” 491,000 hex tiles in size. I’m no math person, but by my calculations, that’s a lot of tiles. For perspective, the largest map size inCivilization VIis 6,996 tiles. The map is apparently based on “realistic simulations.” Rather than using traditional fog of war,Birth of Culturesinstead utilizes the planet’s natural curvature to limit what you’re able to see. Bold of Code::Arts to take a stance like this when the whole flat/round shape of the earth is stillunder heated debate.

On this large playfield, you’ll be overseeing the growth of a civilization starting from the ice age. You start as a nomadic tribe and progress through 60,000 years of development. Bold of Code::Arts to take a stance like this when the whole length of human history is stillunder heated debate.

The announcement highlights the size of the playfield and the effects of terrain and climate. However,Birth of Culturespromises a dynamic progression system and features a “sandbox-like combination of progression and cultures.” I’m not entirely sure what that means, but I’m going to assume it’s a bold stance on something.
BoC: Birth of Culturesremains exclusive to PC via Steam for now. It is set to releaseinto Early Accesslater in 2023.







