A franchise that almost never happened
Apparently development staff and evenHarvest Moonfans didn’t see the need to add combat to the farming formula. Marvelous AQ Executive Officer/CCO Yoshifumi Hashimoto shared at a panel this morning that he didn’t have many allies when developingHarvest Moonspin-off seriesRune Factory.
I’m personally surprised it still happened given resistance even among establishedHarvest Moonfans, but the series has gone on to find success. “Initially it wasn’tHarvest Moonfans who were following our information releases about the game. But after it was released and fans read in reviews how many elements were borrowed fromHarvest Moon, they also purchased it.”

AnyRune Factoryfans out there glad that Hashimoto fought through the criticism to develop his vision of the franchise? What drove your initial interest in the series?








