Full of 1970s yellow and brown

When welast talked aboutSunset, it was just beginning itsKickstarter campaignand its fate was unclear. It ended up gathering more than twice its base goal, and developer Tales of Tales started work on it, releasing a teaser trailer the following month.

Sunsetis billed as a narrative-focused game with decisions that impact the story. While that may sound like something we hear a lot from games whose decisionsdon’t actually have much overall impact, the bit that has me hopeful thatSunsetwill deliver is its playtime. It is planned to run anywhere between one and a half to six hours. If protagonist Angela just goes about her cleaning business, things will presumably be short. If she skulks, snoops, and gets involved, then different events will occur.

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Anyway, the first batch ofSunsetscreenshots are now available, and they exude a distinctly 1970s feel. Must be all the brown. And the wavy furniture. Check them out below.

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover