A first time for everything

Hunts are a big draw forFinal Fantasy XVI‘s side activities. They task the player with finding and locating a monster, then defeating it for the reward. But some, like the Ahriman inFinal Fantasy XVI, aren’t terribly hard to locate.

Taking on the Ahriman inFinal Fantasy XVIis useful to learn though, as this enemy will be one that shows up at least a few times in your playthrough. So tackling it when it appears, rather than fleeing and leaving it, is worth both the figurative and literal experience.

Final Fantasy XVI Ahriman Hunt bounty

Ahriman location & directions inFinal Fantasy XVI(FF16)

The nice part about the Ahriman is that it acts as a tutorial for Notorious Marks, the targets of Hunts. It’s pretty impossible tonotrun into the Ahriman during the main story quest “The Gathering Storm”, on your way from the abbey to the river to spread the dust. The Ahriman sits at a chokepoint between your starting location and waypoint, so you’ll run right into it.

But, it’s important to note that you could potentially run away from the fight. If so, you may still find it hanging around at the above location. The map will also update to keep the Ahriman location on record, as it will with any other Hunt target you find.

Screenshot by Destructoid

Final Fantasy XVI(FF16) Ahriman tips & tricks

The Ahriman is aC-rank Hunt, putting it on the fairly easy side of things. You shouldn’t have too much trouble with it, as long as you pay close attention. But we’ll run down some of the trickier moves here.

A regular part of the Ahriman’s rotation is two orbs that will slowly track Clive, followed by an eye-beam laser. You can either dodge around the orbs, or use abilities like Heatwave to absorb the magic, getting a power boost in the process.

Clive fighting an Ahriman in Final Fantasy XVI (FF16)

Quaga is the most important spell to keep an eye on. After tracking Clive for some time, an AoE marker will drop on the ground. If you stay in it, you’ll get slammed with a heavy dose of magic.

Just keep an eye on your surroundings, and you’ll be fine. The Ahriman is easy enough to handle, and will even become a bit of a standard enemy near the end of the game, so it’s worth getting familiar with its attacks and patterns now.

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