There was a long time when no one knew who the composer for the critically acclaimedBit.Tripserieswas. That pained me. I desperately wanted to know who the man or woman was who deftly fused dubstep with classical piano, chip tune, and multiple other styles of music to create one of my favorite game soundtracks ever. When I finally found out that the man behind the music was Matt Harwood, and that he had worked on the symphonic soundtrack forHomefront, as well as the indie classicAlien Hominid, I was pretty freaked out. Things only got more fun from there.

In this interview,Mr. Harwoodlays out how a successful game composer and sound designer should approach their craft, while revealing secrets to creating the music for the award winningBit.Triptitles, the differences and similarities between scoring a rhythm action game and a cinematic FPS, whatGuitar HeroandCall of Dutyhave in in common, and much more.

Article image

If you’ve ever wanted to compose music for a videogame, or want a closer look at how the under-appreciated craft of game music and sound creation affects the way you play, this interview is for you.

A battle scene in Battlefield 6 Open Beta

capcom evo moment 37

GigabyteMon

A snap of the upcoming MESA update in PEAK

Naked Snake sneaking around in MGS Delta.

Battlefield 6 aiming RPG at a helicopter

BO7 key art

yordles animation still image

Milla Jovovich portraying Alice in Resident Evil 2002, wearing a red dress and holding a gun in her hand.