Published by Boss Fight Books
I have lost count of how many hours I’ve sunk intoSpelunky, both the original free PC game and the multiplatform remake. And just when I think I’m starting to master the tough-as-nails procedurally generated platformer, I see crazy videos of people beating Hell with the ball and chain strapped to their leg, killing the final bosswith an eggplant, and using the teleporter like a pro tobeat the game in record time.Spelunkyis just so many layers of awesome, and I feel like I’ve only scratched the surface.
This is why it pleases me to learn that Derek Yu, the creator ofSpelunky, has been busy writing a book about his experiences making the game. It’s being published by Boss Fight Books, the publisher of many other game-related titles includingEarthBound,Chrono Trigger,Galaga, and more.Spelunkywill be the publisher’s first autobiographical game development history.

According to the publisher: “Spelunkyis a game design manifesto in which Derek Yu uses his own game to discuss wide-ranging topics such as randomization, creative process, team dynamics, the philosophy of challenging games, and player feedback. Grab some ropes, a mattock, and your favorite pug—this book is going to dig deep.”
We can expect to see the book sometime this summer. Pre-orders are currently available over atBoss Fight Books.

Derek Yu is writing a book about the making of Spelunky[PC Gamer]







