XCOM: EU for iOS won’t go overboard with in-app purchases
‘I’m not sure I would be able to sleep at night’ Considering the game’s unforgiving difficulty and meaningful character losses, it’s all too easy to imagine a mobile version ofXCOM: Enemy Unknownthat runs wild with microtransactions in a hugely successful way. Thankfully, that is not at all what we’re getting in the upcoming port of the excellent console and PC strategy title. When asked byIGNabout the potential for in-app purchases that would, say, improve squadmate performance, lead designer Jake Solomon had a rather amusing response: “Oh God, please… no....